After Effects Plugins in Edius per Plugin nutzen von thomas - 4 Jul 2009 14:22:00 Registrierte Edius Nutzer können bei GrassValley ab sofort das zur NAB angekündigtePlugin namens "After Effects Filter Plug-in Bridge" runterladen, das den Einsatz von After Effects Plugins in Edius 5.1 ermöglichen soll. Vorerst in einer Beta-Version steht das Tool in der "Utilities" Sektion der Downloads zur Verfügung - mal sehen, welche Pugins wie gut unterstützt werden, hier zumindest die Liste mit den nicht unterstützten (;aus der Anleitung):
List of filters NOT supported(;as of 2009.5.18) Filters that do not show in effect palette
* Magic Bullet Colorista * Magic Bullet Frames * Synthetic Apperture Color Finesse (;included in After Effects) * Trapcode EchoSpace * RE:Vision Effects PV Feather
Shows up in effect palette, but most filters do not work
* Cycore FX (;included in After Effects) * Trapcode Particular * Trapcode Horizon * Trapcode Form * Trapcode Lux * Trapcode Soundkeys * Trapcode EchoSpace * RE:Vision Effects DE:Noise for AE * RE:Vision Effects RE:Map * RE:Vision Effects ReelSmart Motion Blur Pro * RE:Vision Effects Twixtor Pro * Video Copilot Twitch * Zaxwerks ProAnimator
Filters with known problems
* Dfx Digital Filter Suite (;Issues when used in Windows Vista) * FinalEffects Complete (;Starting EDIUS will be very slow) * Knoll Light Factory 2 (;Closing EDIUS will be very slow) * Red Giant Film Fix 1.0 (;CPU usage is high while using this plug-in)
Filter types not supported These types of filters are not supported with the current plug-in bridge
* Filters that use After Effects mask and path * Filters that use input sources from other layers * Filters that import files from outside * Filters that move time base * Filters that require pre-filtering process (;example: motion-tracking) * Filters that require a custom GUI