Eigentlich nicht. So was vll?
Code: Alles auswählen
{
Tools = ordered() {
Merge2 = Merge {
CtrlWZoom = false,
Inputs = {
Background = Input {
SourceOp = "SoftGlow4",
Source = "Output",
},
Foreground = Input {
SourceOp = "FastNoise2",
Source = "Output",
},
ApplyMode = Input { Value = FuID { "Color Dodge" }, },
Gain = Input { Value = 0.528, },
PerformDepthMerge = Input { Value = 0, },
},
ViewInfo = OperatorInfo { Pos = { 605, 16.5 } },
},
SoftGlow4 = SoftGlow {
Inputs = {
Filter = Input { Value = FuID { "Fast Gaussian" }, },
Threshold = Input { Value = 0.622, },
Gain = Input { Value = 0.748, },
XGlowSize = Input { Value = 100, },
Input = Input {
SourceOp = "SoftGlow3",
Source = "Output",
},
},
ViewInfo = OperatorInfo { Pos = { 495, 16.5 } },
},
SoftGlow3 = SoftGlow {
Inputs = {
Filter = Input { Value = FuID { "Fast Gaussian" }, },
Threshold = Input { Value = 0.094, },
Gain = Input { Value = 0.512, },
XGlowSize = Input { Value = 17.3, },
ColorScale = Input { Value = 1, },
BlueScale = Input { Value = 1.575, },
Input = Input {
SourceOp = "SoftGlow2",
Source = "Output",
},
},
ViewInfo = OperatorInfo { Pos = { 385, 16.5 } },
},
FastNoise2 = FastNoise {
Inputs = {
EffectMask = Input {
SourceOp = "Rectangle1_1",
Source = "Mask",
},
GlobalOut = Input { Value = 119, },
Width = Input { Value = 1920, },
Height = Input { Value = 1080, },
UseFrameFormatSettings = Input { Value = 1, },
["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, },
Detail = Input { Value = 10, },
Contrast = Input { Value = 5, },
Brightness = Input { Value = -1, },
XScale = Input { Value = 2.99, },
Seethe = Input { Value = 0.043, },
SeetheRate = Input { Value = 0.031, },
},
ViewInfo = OperatorInfo { Pos = { 605, -16.5 } },
},
SoftGlow2 = SoftGlow {
Inputs = {
Filter = Input { Value = FuID { "Fast Gaussian" }, },
Threshold = Input { Value = 0.079, },
Gain = Input { Value = 0, },
XGlowSize = Input { Value = 7.9, },
ColorScale = Input { Value = 1, },
Input = Input {
SourceOp = "Merge1",
Source = "Output",
},
},
ViewInfo = OperatorInfo { Pos = { 275, 16.5 } },
},
Merge1 = Merge {
Inputs = {
Blend = Input { Value = 4.03, },
Background = Input {
SourceOp = "Background1",
Source = "Output",
},
Foreground = Input {
SourceOp = "SoftGlow1",
Source = "Output",
},
PerformDepthMerge = Input { Value = 0, },
},
ViewInfo = OperatorInfo { Pos = { 165, 16.5 } },
},
Background1 = Background {
Inputs = {
EffectMask = Input {
SourceOp = "Rectangle1",
Source = "Mask",
},
GlobalOut = Input { Value = 119, },
Width = Input { Value = 1920, },
Height = Input { Value = 1080, },
UseFrameFormatSettings = Input { Value = 1, },
["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, },
TopLeftRed = Input { Value = 0.329411764705882, },
TopLeftGreen = Input { Value = 0.517647058823529, },
TopLeftBlue = Input { Value = 0.643137254901961, },
},
ViewInfo = OperatorInfo { Pos = { 0, 16.5 } },
},
SoftGlow1 = SoftGlow {
Inputs = {
Filter = Input { Value = FuID { "Fast Gaussian" }, },
Threshold = Input { Value = 0.921, },
Gain = Input { Value = 1.102, },
XGlowSize = Input { Value = 6.3, },
ColorScale = Input { Value = 1, },
RedScale = Input { Value = 1.701, },
GreenScale = Input { Value = 1.118, },
BlueScale = Input { Value = 1.496, },
AlphaScale = Input { Value = 1.591, },
Input = Input {
SourceOp = "FastNoise1",
Source = "Output",
},
},
ViewInfo = OperatorInfo { Pos = { 0, 49.5 } },
},
FastNoise1 = FastNoise {
Inputs = {
EffectMask = Input {
SourceOp = "Rectangle1",
Source = "Mask",
},
GlobalOut = Input { Value = 119, },
Width = Input { Value = 1920, },
Height = Input { Value = 1080, },
UseFrameFormatSettings = Input { Value = 1, },
["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, },
Detail = Input { Value = 1.18, },
Contrast = Input { Value = 2.33, },
Brightness = Input { Value = 0.43, },
XScale = Input { Value = 0.63, },
Angle = Input {
Value = 99,
Expression = "time/1",
},
Color1Red = Input { Value = 0.724, },
Color1Green = Input { Value = 0.402, },
},
ViewInfo = OperatorInfo { Pos = { -110, 49.5 } },
},
Rectangle1_1 = RectangleMask {
Inputs = {
Filter = Input { Value = FuID { "Bartlett" }, },
SoftEdge = Input { Value = 0.2, },
BorderWidth = Input { Value = 0.2, },
Solid = Input { Value = 0, },
JoinStyle = Input { Value = 0, },
MaskWidth = Input { Value = 1920, },
MaskHeight = Input { Value = 1080, },
PixelAspect = Input { Value = { 1, 1 }, },
UseFrameFormatSettings = Input { Value = 1, },
ClippingMode = Input { Value = FuID { "None" }, },
Width = Input {
Value = 0.906,
Expression = "Rectangle1.Width",
},
Height = Input {
Value = 0.795,
Expression = "Rectangle1.Height",
},
CornerRadius = Input { Value = 0.299, },
},
ViewInfo = OperatorInfo { Pos = { 605, -49.5 } },
},
Rectangle1 = RectangleMask {
Inputs = {
Filter = Input { Value = FuID { "Bartlett" }, },
BorderWidth = Input { Value = 0.0042, },
Solid = Input { Value = 0, },
JoinStyle = Input { Value = 0, },
MaskWidth = Input { Value = 1920, },
MaskHeight = Input { Value = 1080, },
PixelAspect = Input { Value = { 1, 1 }, },
UseFrameFormatSettings = Input { Value = 1, },
ClippingMode = Input { Value = FuID { "None" }, },
Width = Input { Value = 0.906, },
Height = Input { Value = 0.795, },
CornerRadius = Input { Value = 0.299, },
},
ViewInfo = OperatorInfo { Pos = { -110, -49.5 } },
}
}
}
Farben ändern: "Background1" (oder FastNoise1 oder FastNoise2) Color regler verschieben
usw.