roki100
Beiträge: 7379

Re: Blackmagic Fusion. Zeig deine Kunst! :)

Beitrag von roki100 » Di 16 Feb, 2021 21:42

hier habt ihr ein Intro Template zum spielen ;)
Bildschirmfoto 2021-02-16 um 21.57.57.png
Code kopieren und im Node Bereich einfügen....letzte Node ganz rechts (SoftGlow 6) im Viewer ziehen...und ab gehts auf Play.
Da wo L ist, könnt ihr euren Logo hinzufügen.

Nicht perfekt aber gut - kann jeder für sich passend justieren.... :)

Code: Alles auswählen

{
	Tools = ordered() {
		Rectangle2 = RectangleMask {
			Inputs = {
				Filter = Input { Value = FuID { "Fast Gaussian" }, },
				SoftEdge = Input { Value = 0.0835, },
				MaskWidth = Input { Value = 1920, },
				MaskHeight = Input { Value = 1080, },
				PixelAspect = Input { Value = { 1, 1 }, },
				ClippingMode = Input { Value = FuID { "None" }, },
				Center = Input {
					SourceOp = "Path1",
					Source = "Position",
				},
			},
			ViewInfo = OperatorInfo { Pos = { 3497.42, 608.305 } },
		},
		Path1 = PolyPath {
			DrawMode = "InsertAndModify",
			Inputs = {
				Displacement = Input {
					SourceOp = "Path1Displacement",
					Source = "Value",
				},
				PolyLine = Input {
					Value = Polyline {
						Points = {
							{ Linear = true, LockY = true, X = -0.293457943925233, Y = 0.00332225913621265, RX = 0.00373831775700934, RY = -0.00110741971207088 },
							{ Linear = true, LockY = true, X = -0.282242990654205, Y = 0, LX = -0.00373831775700934, LY = 0.00110741971207088, RX = 0.00498442367601247, RY = 0.00221483942414176 },
							{ Linear = true, LockY = true, X = -0.267289719626168, Y = 0.00664451827242529, LX = -0.00498442367601247, LY = -0.00221483942414176, RX = 0.00373831775700934, RY = -0.00110741971207088 },
							{ Linear = true, LockY = true, X = -0.25607476635514, Y = 0.00332225913621265, LX = -0.00373831775700934, LY = 0.00110741971207088, RX = 0.00373831775700935, RY = 0 },
							{ Linear = true, LockY = true, X = -0.244859813084112, Y = 0.00332225913621265, LX = -0.00373831775700935, LY = 0, RX = 0.00311526479750779, RY = 0.00110741971207088 },
							{ Linear = true, LockY = true, X = -0.235514018691589, Y = 0.00664451827242529, LX = -0.00311526479750779, LY = -0.00110741971207088, RX = 0.0043613707165109, RY = 0.00110741971207085 },
							{ Linear = true, LockY = true, X = -0.222429906542056, Y = 0.00996677740863783, LX = -0.0043613707165109, LY = -0.00110741971207085, RX = 0.0043613707165109, RY = -0.00110741971207085 },
							{ Linear = true, LockY = true, X = -0.209345794392523, Y = 0.00664451827242529, LX = -0.0043613707165109, LY = 0.00110741971207085, RX = 0.00311526479750779, RY = -0.00110741971207088 },
							{ Linear = true, LockY = true, X = -0.2, Y = 0.00332225913621265, LX = -0.00311526479750779, LY = 0.00110741971207088, RX = 0.0672897196261682, RY = -0.00110741971207088 },
							{ Linear = true, LockY = true, X = 0.00186915887850481, Y = 0, LX = -0.0672897196261682, LY = 0.00110741971207088 }
						}
					},
				},
			},
		},
		Path1Displacement = BezierSpline {
			SplineColor = { Red = 255, Green = 0, Blue = 255 },
			NameSet = true,
			KeyFrames = {
				[65] = { 0, RH = { 65.3333333333333, 0.0130091597472754 }, Flags = { Linear = true, LockedY = true } },
				[66] = { 0.0390274792418261, LH = { 65.6666666666667, 0.0260183194945507 }, RH = { 66.3333333333333, 0.0572266213053724 }, Flags = { Linear = true, LockedY = true } },
				[67] = { 0.093624905432465, LH = { 66.6666666666667, 0.0754257633689187 }, RH = { 67.3333333333333, 0.10663406517974 }, Flags = { Linear = true, LockedY = true } },
				[68] = { 0.132652384674291, LH = { 67.6666666666667, 0.119643224927016 }, RH = { 68.3333333333333, 0.145125751495728 }, Flags = { Linear = true, LockedY = true } },
				[69] = { 0.170072485138601, LH = { 68.6666666666667, 0.157599118317164 }, RH = { 69.3333333333333, 0.181104185502906 }, Flags = { Linear = true, LockedY = true } },
				[70] = { 0.203167586231517, LH = { 69.6666666666667, 0.192135885867212 }, RH = { 70.3333333333333, 0.218181635191382 }, Flags = { Linear = true, LockedY = true } },
				[71] = { 0.248209733111112, LH = { 70.6666666666667, 0.233195684151247 }, RH = { 71.3333333333333, 0.263223782070977 }, Flags = { Linear = true, LockedY = true } },
				[72] = { 0.293251879990708, LH = { 71.6666666666667, 0.278237831030843 }, RH = { 72.3333333333333, 0.304283580355013 }, Flags = { Linear = true, LockedY = true } },
				[73] = { 0.326346981083623, LH = { 72.6666666666667, 0.315315280719318 }, RH = { 73.6666666666667, 0.550897987389082 }, Flags = { Linear = true, LockedY = true } },
				[75] = { 1, LH = { 74.3333333333333, 0.775448993694541 }, Flags = { Linear = true, LockedY = true } }
			}
		},
		SoftGlow6 = SoftGlow {
			Inputs = {
				Filter = Input { Value = FuID { "Fast Gaussian" }, },
				Red = Input { Value = 0, },
				Blue = Input { Value = 0, },
				Threshold = Input { Value = 0.134, },
				Gain = Input { Value = 0.157, },
				XGlowSize = Input { Value = 4.7, },
				Input = Input {
					SourceOp = "Merge8",
					Source = "Output",
				},
			},
			ViewInfo = OperatorInfo { Pos = { 4002.43, 543.423 } },
		},
		Merge8 = Merge {
			Inputs = {
				EffectMask = Input {
					SourceOp = "Rectangle2",
					Source = "Mask",
				},
				Blend = Input {
					SourceOp = "Merge8Blend",
					Source = "Value",
				},
				Background = Input {
					SourceOp = "Merge6",
					Source = "Output",
				},
				Foreground = Input {
					SourceOp = "SoftGlow4",
					Source = "Output",
				},
				ApplyMode = Input { Value = FuID { "Screen" }, },
				PerformDepthMerge = Input { Value = 0, },
			},
			ViewInfo = OperatorInfo { Pos = { 3491.89, 545.101 } },
		},
		Merge8Blend = BezierSpline {
			SplineColor = { Red = 205, Green = 205, Blue = 205 },
			NameSet = true,
			KeyFrames = {
				[64] = { 0, RH = { 64.3333333333333, 0.333333333333333 }, Flags = { Linear = true } },
				[65] = { 1, LH = { 64.6666666666667, 0.666666666666667 }, Flags = { Linear = true } }
			}
		},
		Merge6 = Merge {
			Inputs = {
				Background = Input {
					SourceOp = "Background5",
					Source = "Output",
				},
				Foreground = Input {
					SourceOp = "SoftGlow3_1_1",
					Source = "Output",
				},
				PerformDepthMerge = Input { Value = 0, },
			},
			ViewInfo = OperatorInfo { Pos = { 3051.89, 545.101 } },
		},
		SoftGlow3_1_1 = SoftGlow {
			Inputs = {
				EffectMask = Input {
					SourceOp = "FastNoise3",
					Source = "Output",
				},
				ProcessWhenBlendIs00 = Input { Value = 1, },
				MaskChannel = Input { Value = 5, },
				MaskClipWhite = Input { Value = 0, },
				UseGPU = Input { Value = 2, },
				Filter = Input { Value = FuID { "Fast Gaussian" }, },
				Threshold = Input { Value = 0.15, },
				Gain = Input { Value = 1.024, },
				XGlowSize = Input { Value = 39.4, },
				Input = Input {
					SourceOp = "SoftGlow3_1",
					Source = "Output",
				},
			},
			ViewInfo = OperatorInfo { Pos = { 2721.89, 545.101 } },
		},
		Polygon2 = PolylineMask {
			DrawMode = "InsertAndModify",
			DrawMode2 = "InsertAndModify",
			Inputs = {
				Filter = Input { Value = FuID { "Fast Gaussian" }, },
				MaskWidth = Input { Value = 1920, },
				MaskHeight = Input { Value = 1080, },
				PixelAspect = Input { Value = { 1, 1 }, },
				ClippingMode = Input { Value = FuID { "None" }, },
				Center = Input { Value = { 0.502618657937807, 0.5011641443539 }, },
				Polyline = Input {
					SourceOp = "Polygon2Polyline",
					Source = "Value",
				},
				Polyline2 = Input {
					Value = Polyline {
					},
					Disabled = true,
				},
			},
			ViewInfo = OperatorInfo { Pos = { 3216.89, 512.101 } },
		},
		Polygon2Polyline = BezierSpline {
			SplineColor = { Red = 173, Green = 255, Blue = 47 },
			NameSet = true,
			KeyFrames = {
				[81] = { 0, Flags = { Linear = true, LockedY = true }, Value = Polyline {
						Closed = true,
						Points = {
							{ Linear = true, X = -0.0227495903499827, Y = 0.0605355054140091, LX = 0.00392798673142047, LY = 0.000194024829483797, RX = -4.22931208573137e-10, RY = -0.0391928590834141 },
							{ Linear = true, X = -0.0227495916187763, Y = -0.0570430718362331, LX = 4.22931208573137e-10, LY = 0.0391928590834141, RX = 0.0148390619723412, RY = 0.000194022992136502 },
							{ Linear = true, X = 0.0217675942982472, Y = -0.0564610028598236, LX = -0.0148390619723412, LY = -0.000194022992136502, RX = 0.000109110522427939, RY = 0.00601474698495624 },
							{ Linear = true, X = 0.022094925865531, Y = -0.0384167619049549, LX = -0.000109110522427939, LY = -0.00601474698495624, RX = -0.0110201852279271, RY = -7.70500480547683e-10 },
							{ Linear = true, X = -0.0109656298182503, Y = -0.0384167642164564, LX = 0.0110201852279271, LY = 7.70500480547683e-10, RX = -1.12490332442502e-10, RY = 0.0331781147063056 },
							{ Linear = true, X = -0.0109656301557213, Y = 0.0611175799024605, LX = 1.12490332442502e-10, LY = -0.0331781147063056, RX = -0.00392798673142047, RY = -0.000194024829483797 }
						}
					} }
			}
		},
		Blur1 = Blur {
			Inputs = {
				Filter = Input { Value = FuID { "Fast Gaussian" }, },
				Input = Input {
					SourceOp = "SoftGlow3",
					Source = "Output",
				},
			},
			ViewInfo = OperatorInfo { Pos = { 2556.89, 512.101 } },
		},
		SoftGlow3_1 = SoftGlow {
			Inputs = {
				Filter = Input { Value = FuID { "Fast Gaussian" }, },
				Threshold = Input { Value = 0.134, },
				Gain = Input { Value = 0.276, },
				XGlowSize = Input { Value = 9.4, },
				Input = Input {
					SourceOp = "Blur1",
					Source = "Output",
				},
			},
			ViewInfo = OperatorInfo { Pos = { 2556.89, 545.101 } },
		},
		SoftGlow4 = SoftGlow {
			Inputs = {
				Filter = Input { Value = FuID { "Fast Gaussian" }, },
				Threshold = Input {
					SourceOp = "SoftGlow4Threshold",
					Source = "Value",
				},
				Gain = Input { Value = 0.63, },
				XGlowSize = Input {
					SourceOp = "SoftGlow4GlowSize",
					Source = "Value",
				},
				Input = Input {
					SourceOp = "Merge10",
					Source = "Output",
				},
			},
			ViewInfo = OperatorInfo { Pos = { 3656.89, 479.101 } },
		},
		SoftGlow4Threshold = BezierSpline {
			SplineColor = { Red = 243, Green = 58, Blue = 182 },
			NameSet = true,
			KeyFrames = {
				[68] = { 0.039, RH = { 70.6666666666667, 0.068 }, Flags = { Linear = true } },
				[76] = { 0.126, LH = { 73.3333333333333, 0.097 }, RH = { 77.3333333333333, 0.097 }, Flags = { Linear = true } },
				[80] = { 0.039, LH = { 78.6666666666667, 0.068 }, RH = { 87, 0.026 }, Flags = { Linear = true } },
				[101] = { 0, LH = { 94, 0.013 }, Flags = { Linear = true } }
			}
		},
		SoftGlow4GlowSize = BezierSpline {
			SplineColor = { Red = 70, Green = 249, Blue = 9 },
			NameSet = true,
			KeyFrames = {
				[68] = { 30.7, RH = { 70.6666666666667, 29.1333333333333 }, Flags = { Linear = true } },
				[76] = { 26, LH = { 73.3333333333333, 27.5666666666667 }, RH = { 77.3333333333333, 30.4666666666667 }, Flags = { Linear = true } },
				[80] = { 39.4, LH = { 78.6666666666667, 34.9333333333333 }, RH = { 81.6666666666667, 36.7666666666667 }, Flags = { Linear = true } },
				[85] = { 31.5, LH = { 83.3333333333333, 34.1333333333333 }, RH = { 86.3333333333333, 31.7666666666667 }, Flags = { Linear = true } },
				[89] = { 32.3, LH = { 87.6666666666667, 32.0333333333333 }, RH = { 93, 21.5333333333333 }, Flags = { Linear = true } },
				[101] = { 0, LH = { 97, 10.7666666666667 }, Flags = { Linear = true } }
			}
		},
		Background6 = Background {
			Inputs = {
				EffectMask = Input {
					SourceOp = "Polygon2",
					Source = "Mask",
				},
				GlobalOut = Input { Value = 126, },
				Width = Input { Value = 1920, },
				Height = Input { Value = 1080, },
				UseFrameFormatSettings = Input { Value = 1, },
				["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, },
				TopLeftRed = Input { Value = 0.843, },
				TopLeftGreen = Input { Value = 0.685359, },
				TopLeftBlue = Input { Value = 0.685359, },
			},
			ViewInfo = OperatorInfo { Pos = { 3216.89, 479.101 } },
		},
		Background5 = Background {
			Inputs = {
				GlobalOut = Input { Value = 126, },
				Width = Input { Value = 1920, },
				Height = Input { Value = 1080, },
				UseFrameFormatSettings = Input { Value = 1, },
				["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, },
				Type = Input { Value = FuID { "Gradient" }, },
				TopLeftRed = Input { Value = 0.0198, },
				TopLeftGreen = Input { Value = 0.1406064, },
				TopLeftBlue = Input { Value = 0.165, },
				Start = Input { Value = { 0.923257117011293, 0.514961636828644 }, },
				End = Input { Value = { -0.146707981448853, 0.600319693094629 }, },
				Gradient = Input {
					Value = Gradient {
						Colors = {
							[0] = { 0, 0, 0, 1 },
							[1] = { 0.15456, 0.203136, 0.276, 0.84 }
						}
					},
				},
			},
			ViewInfo = OperatorInfo { Pos = { 3051.89, 479.101 } },
		},
		FastNoise3 = FastNoise {
			Inputs = {
				EffectMask = Input {
					SourceOp = "Ellipse2",
					Source = "Mask",
				},
				GlobalOut = Input { Value = 126, },
				Width = Input { Value = 1920, },
				Height = Input { Value = 1080, },
				UseFrameFormatSettings = Input { Value = 1, },
				["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, },
				Detail = Input { Value = 9.37, },
				Contrast = Input { Value = 5, },
				Brightness = Input { Value = 0.03, },
				XScale = Input { Value = 15.28, },
				Angle = Input { Value = 20.9, },
				SeetheRate = Input { Value = 0.228, },
			},
			ViewInfo = OperatorInfo { Pos = { 2721.89, 479.101 } },
		},
		SoftGlow3 = SoftGlow {
			Inputs = {
				Filter = Input { Value = FuID { "Fast Gaussian" }, },
				Gain = Input { Value = 1.378, },
				XGlowSize = Input { Value = 0, },
				Input = Input {
					SourceOp = "Renderer3D2",
					Source = "Output",
				},
			},
			ViewInfo = OperatorInfo { Pos = { 2446.89, 512.101 } },
		},
		Merge9 = Merge {
			Inputs = {
				EffectMask = Input {
					SourceOp = "FastNoise4",
					Source = "Output",
				},
				Background = Input {
					SourceOp = "Merge7",
					Source = "Output",
				},
				Foreground = Input {
					SourceOp = "SoftGlow5_1",
					Source = "Output",
				},
				ApplyMode = Input { Value = FuID { "Lighten" }, },
				PerformDepthMerge = Input { Value = 0, },
			},
			ViewInfo = OperatorInfo { Pos = { 3436.89, 446.101 } },
		},
		Merge10 = Merge {
			Inputs = {
				Background = Input {
					SourceOp = "SoftGlow5_1",
					Source = "Output",
				},
				Foreground = Input {
					SourceOp = "Merge9",
					Source = "Output",
				},
				BurnIn = Input { Value = 0.283, },
				PerformDepthMerge = Input { Value = 0, },
			},
			ViewInfo = OperatorInfo { Pos = { 3656.89, 446.101 } },
		},
		Merge7 = Merge {
			Inputs = {
				Background = Input {
					SourceOp = "Background6",
					Source = "Output",
				},
				Foreground = Input {
					SourceOp = "Background6_1",
					Source = "Output",
				},
				ApplyMode = Input { Value = FuID { "Screen" }, },
				PerformDepthMerge = Input { Value = 0, },
			},
			ViewInfo = OperatorInfo { Pos = { 3326.89, 446.101 } },
		},
		Renderer3D2 = Renderer3D {
			CustomData = { ToolVersion = 2 },
			Inputs = {
				GlobalOut = Input { Value = 126, },
				Width = Input { Value = 1920, },
				Height = Input { Value = 1080, },
				UseFrameFormatSettings = Input { Value = 1, },
				["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, },
				SceneInput = Input {
					SourceOp = "Merge3D2",
					Source = "Output",
				},
				RendererType = Input { Value = FuID { "RendererOpenGL" }, },
				["RendererOpenGL.Channels.Nest"] = Input { Value = 1, },
				["RendererOpenGL.AntiAliasing.Nest"] = Input { Value = 1, },
				["RendererOpenGL.AntiAliasing.Channels.RGBA.HighQuality.Enable"] = Input { Value = 1, },
				["RendererOpenGL.AntiAliasing.Presets.Nest"] = Input { Value = 1, },
				["RendererOpenGL.AntiAliasing.Presets.Color.Supersampling.HighQuality.RateX"] = Input { Value = 16, },
				["RendererOpenGL.AntiAliasing.Presets.Color.Supersampling.HighQuality.RateY"] = Input { Value = 3, },
				["RendererOpenGL.AntiAliasing.Presets.Color.Multisampling.LowQuality.SampleCount"] = Input { Value = 2, },
				["RendererOpenGL.AntiAliasing.Presets.Color.Multisampling.HighQuality.SampleCount"] = Input { Value = 3, },
				["RendererOpenGL.AntiAliasing.Presets.Aux.Supersampling.HighQuality.RateX"] = Input { Value = 3, },
				["RendererOpenGL.AntiAliasing.Presets.Aux.Supersampling.HighQuality.RateY"] = Input { Value = 3, },
				["RendererOpenGL.AntiAliasing.Presets.Aux.Multisampling.LowQuality.SampleCount"] = Input { Value = 2, },
				["RendererOpenGL.AntiAliasing.Presets.Aux.Multisampling.HighQuality.SampleCount"] = Input { Value = 3, },
				["RendererOpenGL.AccumulationEffects"] = Input { Value = 1, },
				["RendererOpenGL.AccumQuality"] = Input { Value = 95, },
				["RendererOpenGL.DoFBlur"] = Input { Value = 0.307, },
			},
			ViewInfo = OperatorInfo { Pos = { 2336.89, 545.101 } },
			SubInputsData = {
				RendererOpenGL = {
					Version = 1
				}
			}
		},
		Background6_1 = Background {
			Inputs = {
				EffectMask = Input {
					SourceOp = "Ellipse3_1",
					Source = "Mask",
				},
				GlobalOut = Input { Value = 126, },
				Width = Input { Value = 1920, },
				Height = Input { Value = 1080, },
				UseFrameFormatSettings = Input { Value = 1, },
				["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, },
				TopLeftRed = Input { Value = 0.402, },
				TopLeftGreen = Input { Value = 0.34371, },
				TopLeftBlue = Input { Value = 0.34371, },
			},
			ViewInfo = OperatorInfo { Pos = { 3216.89, 446.101 } },
		},
		Ellipse2 = EllipseMask {
			Inputs = {
				Filter = Input { Value = FuID { "Fast Gaussian" }, },
				SoftEdge = Input { Value = 0.1449, },
				BorderWidth = Input { Value = 0.124, },
				MaskWidth = Input { Value = 1920, },
				MaskHeight = Input { Value = 1080, },
				PixelAspect = Input { Value = { 1, 1 }, },
				ClippingMode = Input { Value = FuID { "None" }, },
				Center = Input { Value = { 0.436448598130841, 0.503322259136213 }, },
				Width = Input { Value = 0.094, },
				Height = Input { Value = 0.2, },
			},
			ViewInfo = OperatorInfo { Pos = { 2721.89, 446.101 } },
		},
		Merge3D2 = Merge3D {
			Inputs = {
				SceneInput1 = Input {
					SourceOp = "pRender3_1",
					Source = "Output",
				},
				SceneInput2 = Input {
					SourceOp = "Camera3D2",
					Source = "Output",
				},
				SceneInput3 = Input {
					SourceOp = "Merge3D4",
					Source = "Output",
				},
			},
			ViewInfo = OperatorInfo { Pos = { 2226.89, 545.101 } },
		},
		SoftGlow5_1 = SoftGlow {
			Inputs = {
				Filter = Input { Value = FuID { "Fast Gaussian" }, },
				Gain = Input { Value = 1.26, },
				XGlowSize = Input { Value = 1.6, },
				ColorScale = Input { Value = 1, },
				RedScale = Input { Value = 0.85, },
				GreenScale = Input { Value = 1.039, },
				BlueScale = Input { Value = 1.528, },
				Input = Input {
					SourceOp = "SoftGlow5",
					Source = "Output",
				},
			},
			ViewInfo = OperatorInfo { Pos = { 3436.89, 413.101 } },
		},
		pRender3_1 = pRender {
			Inputs = {
				_MotionBlurWarning = Input { Disabled = true, },
				GlobalOut = Input { Value = 126, },
				Width = Input { Value = 1920, },
				Height = Input { Value = 1080, },
				UseFrameFormatSettings = Input { Value = 1, },
				["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, },
				OutputMode = Input { Disabled = true, },
				OnlyRenderInHiQ = Input { Value = 1, },
				Blur = Input { Value = 0.1, },
				PreGenerateFrames = Input { Value = 12, },
				["MaterialID.MaterialID"] = Input { Value = 7, },
				["ObjectID.ObjectID"] = Input { Value = 5, },
				Translation = Input { Value = 1, },
				Rotation = Input { Value = 1, },
				Input = Input {
					SourceOp = "pAvoid1",
					Source = "Output",
				},
			},
			ViewInfo = OperatorInfo { Pos = { 2171.89, 479.101 } },
		},
		pAvoid1 = pAvoid {
			ID = 1083,
			Inputs = {
				Input = Input {
					SourceOp = "pTurbulence2_1",
					Source = "Output",
				},
				Strength = Input { Value = 1, },
				Region = Input { Value = FuID { "SphereRgn" }, },
				["SphereRgn.Size"] = Input { Value = 0.15, },
			},
			ViewInfo = OperatorInfo { Pos = { 2171.89, 446.101 } },
		},
		pTurbulence2_1 = pTurbulence {
			ID = 1086,
			Inputs = {
				XStrength = Input { Value = 0.724, },
				YStrength = Input { Value = 0.5, },
				ZStrength = Input { Value = 1, },
				StrengthOverLife = Input { Value = 1, },
				StrengthOverLifeLUT = Input {
					SourceOp = "pTurbulence2_1StrengthOverLifeLUT",
					Source = "Value",
				},
				Density = Input { Value = 42.5, },
				Input = Input {
					SourceOp = "pSpawn1",
					Source = "Output",
				},
			},
			ViewInfo = OperatorInfo { Pos = { 2171.89, 413.101 } },
		},
		pTurbulence2_1StrengthOverLifeLUT = LUTBezier {
			KeyColorSplines = {
				[0] = {
					[0] = { 0.5, RH = { 0.333333333333333, 0.497635933806147 }, Flags = { Linear = true } },
					[1] = { 0.49290780141844, LH = { 0.666666666666667, 0.495271867612293 }, Flags = { Linear = true } }
				}
			},
			SplineColor = { Red = 192, Green = 128, Blue = 64 },
		},
		Ellipse3_1 = EllipseMask {
			Inputs = {
				Filter = Input { Value = FuID { "Fast Gaussian" }, },
				MaskWidth = Input { Value = 1920, },
				MaskHeight = Input { Value = 1080, },
				PixelAspect = Input { Value = { 1, 1 }, },
				ClippingMode = Input { Value = FuID { "None" }, },
				Width = Input { Value = 0.10664362100924, },
				Height = Input { Value = 0.10664362100924, },
			},
			ViewInfo = OperatorInfo { Pos = { 3216.89, 413.101 } },
		},
		Camera3D2 = Camera3D {
			Inputs = {
				["Transform3DOp.Translate.Z"] = Input { Value = 2.5, },
				["Transform3DOp.PivotNest"] = Input { Value = 1, },
				["Transform3DOp.Pivot.Z"] = Input {
					Value = -2.5,
					Expression = "-Transform3DOp.Translate.Z",
				},
				["Transform3DOp.UseTarget"] = Input { Value = 1, },
				AoV = Input { Value = 19.2642683071402, },
				PlaneOfFocus = Input { Value = 2.5, },
				["Stereo.Mode"] = Input { Value = FuID { "OffAxis" }, },
				FilmGate = Input { Value = FuID { "BMD_URSA_4K_16x9" }, },
				ApertureW = Input { Value = 0.831496062992126, },
				ApertureH = Input { Value = 0.467716535433071, },
				ControlVis = Input { Value = 1, },
				PlaneOfFocusVis = Input { Value = 1, },
				["SurfacePlaneInputs.ObjectID.ObjectID"] = Input { Value = 6, },
				["MtlStdInputs.MaterialID"] = Input { Value = 8, },
			},
			ViewInfo = OperatorInfo { Pos = { 2116.89, 545.101 } },
		},
		SoftGlow5 = SoftGlow {
			Inputs = {
				Filter = Input { Value = FuID { "Fast Gaussian" }, },
				Gain = Input { Value = 2.165, },
				XGlowSize = Input { Value = 0.8, },
				ColorScale = Input { Value = 1, },
				RedScale = Input { Value = 0.85, },
				GreenScale = Input { Value = 1.039, },
				BlueScale = Input { Value = 1.528, },
				Input = Input {
					SourceOp = "Background7",
					Source = "Output",
				},
			},
			ViewInfo = OperatorInfo { Pos = { 3436.89, 380.101 } },
		},
		FastNoise4 = FastNoise {
			Inputs = {
				GlobalOut = Input { Value = 126, },
				Width = Input { Value = 1920, },
				Height = Input { Value = 1080, },
				UseFrameFormatSettings = Input { Value = 1, },
				["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, },
				Detail = Input { Value = 7.87, },
				Contrast = Input { Value = 5, },
				Brightness = Input { Value = -1, },
				XScale = Input { Value = 20, },
				SeetheRate = Input { Value = 0.394, },
			},
			ViewInfo = OperatorInfo { Pos = { 3656.89, 380.101 } },
		},
		pSpawn1 = pSpawn {
			ID = 1090,
			Inputs = {
				Number = Input {
					SourceOp = "pSpawn1Number",
					Source = "Value",
				},
				Lifespan = Input { Value = 24, },
				LifespanVariance = Input { Value = 3.1, },
				TemporalDistribution = Input { Value = 1, },
				AffectSpawnedParticles = Input { Value = 1, },
				Input = Input {
					SourceOp = "pFriction2_1",
					Source = "Output",
				},
				Style = Input { Value = FuID { "ParticleStyleBlob" }, },
				["ParticleStyleBlob.Noise"] = Input { Value = 1, },
				RegionMode = Input { Value = FuID { "Inside" }, },
				Region = Input { Value = FuID { "SphereRgn" }, },
				["SphereRgn.Size"] = Input { Value = 0.228, },
				["ParticleStyle.ColorControls"] = Input { Value = 1, },
				["ParticleStyle.ColorVariance"] = Input { Value = 1, },
				["ParticleStyle.AlphaLow"] = Input { Value = 0.05, },
				["ParticleStyle.AlphaHigh"] = Input { Value = 1, },
				["ParticleStyle.ColorOverLifeControls"] = Input { Value = 1, },
				["ParticleStyle.ColorOverLife"] = Input {
					Value = Gradient {
						Colors = {
							[0] = { 1, 1, 1, 1 },
							[1] = { 1, 1, 1, 0 }
						}
					},
				},
				["ParticleStyle.SizeControls"] = Input { Value = 1, },
				["ParticleStyle.Size"] = Input { Value = 0.001, },
				["ParticleStyle.SizeOverLife"] = Input {
					SourceOp = "pSpawn1SizeOverLife",
					Source = "Value",
				},
				["ParticleStyle.FadeControls"] = Input { Value = 1, },
				["ParticleStyle.FadeOut"] = Input { Value = 0.333, },
				["ParticleStyle.BlurOverLife"] = Input {
					SourceOp = "pSpawn1BlurOverLife2D",
					Source = "Value",
				},
			},
			ViewInfo = OperatorInfo { Pos = { 2171.89, 380.101 } },
		},
		pSpawn1Number = BezierSpline {
			SplineColor = { Red = 233, Green = 206, Blue = 78 },
			NameSet = true,
			KeyFrames = {
				[0] = { 0, RH = { 21.3333333333333, 0 }, Flags = { Linear = true } },
				[64] = { 0, LH = { 42.6666666666667, 0 }, RH = { 64.3332999944687, 0 }, Flags = { Linear = true } },
				[65] = { 20, LH = { 64.6667000055313, 20 }, RH = { 65.3332999944687, 20 } },
				[66] = { 0, LH = { 65.6666666666667, 0 } }
			}
		},
		pSpawn1SizeOverLife = LUTBezier {
			KeyColorSplines = {
				[0] = {
					[0] = { 0.5, RH = { 0.780656303972366, 0.485925844265608 }, Flags = { Linear = true } },
					[1] = { 0.542553191489362, LH = { 0.808187803699428, 0.477478382132178 } }
				}
			},
			SplineColor = { Red = 192, Green = 128, Blue = 64 },
		},
		pSpawn1BlurOverLife2D = LUTBezier {
			KeyColorSplines = {
				[0] = {
					[0] = { 0.5, RH = { 0.333333333333333, 0.5 }, Flags = { Linear = true } },
					[1] = { 0.5, LH = { 0.666666666666667, 0.5 }, Flags = { Linear = true } }
				}
			},
			SplineColor = { Red = 192, Green = 128, Blue = 64 },
		},
		Merge3D4 = Merge3D {
			Inputs = {
				["Transform3DOp.Translate.X"] = Input {
					SourceOp = "Merge3D4XOffset",
					Source = "Value",
				},
				["Transform3DOp.Rotate.X"] = Input {
					SourceOp = "Merge3D4XRotation",
					Source = "Value",
				},
				["Transform3DOp.Scale.X"] = Input {
					SourceOp = "Merge3D4XScale",
					Source = "Value",
				},
				PassThroughLights = Input { Value = 1, },
				SceneInput1 = Input {
					SourceOp = "Shape3D2",
					Source = "Output",
				},
				SceneInput2 = Input {
					SourceOp = "Shape3D2_2",
					Source = "Output",
				},
				SceneInput3 = Input {
					SourceOp = "Shape3D2_2_1",
					Source = "Output",
				},
			},
			ViewInfo = OperatorInfo { Pos = { 1951.89, 413.101 } },
		},
		Merge3D4XOffset = BezierSpline {
			SplineColor = { Red = 250, Green = 59, Blue = 49 },
			NameSet = true,
			KeyFrames = {
				[0] = { -0.8, RH = { 21.3333333333333, -0.560666666666667 }, Flags = { Linear = true } },
				[64] = { -0.082, LH = { 42.6666666666667, -0.321333333333333 }, Flags = { Linear = true } }
			}
		},
		Merge3D4XRotation = BezierSpline {
			SplineColor = { Red = 255, Green = 128, Blue = 128 },
			NameSet = true,
			KeyFrames = {
				[0] = { 0, RH = { 21.3333333333333, 166.666666666667 }, Flags = { Linear = true } },
				[64] = { 500, LH = { 42.6666666666667, 333.333333333333 }, Flags = { Linear = true } }
			}
		},
		Merge3D4XScale = BezierSpline {
			SplineColor = { Red = 251, Green = 22, Blue = 119 },
			NameSet = true,
			KeyFrames = {
				[64] = { 1, RH = { 64.3333333333333, 0.667 }, Flags = { Linear = true } },
				[65] = { 0.001, LH = { 64.6666666666667, 0.334 }, Flags = { Linear = true } }
			}
		},
		Shape3D2_2 = Shape3D {
			Inputs = {
				["SurfacePlaneInputs.ObjectID.ObjectID"] = Input { Value = 8, },
				Shape = Input { Value = FuID { "SurfaceSphereInputs" }, },
				["MtlStdInputs.MaterialID"] = Input { Value = 9, },
				["SurfaceSphereInputs.Radius"] = Input { Value = 0.005, },
				["SurfaceSphereInputs.ObjectID.ObjectID"] = Input { Value = 9, }
			},
			ViewInfo = OperatorInfo { Pos = { 1786.89, 446.101 } },
		},
		Shape3D2_2_1 = Shape3D {
			Inputs = {
				["SurfacePlaneInputs.ObjectID.ObjectID"] = Input { Value = 8, },
				["Transform3DOp.Translate.Y"] = Input { Value = -0.025, },
				["Transform3DOp.Translate.Z"] = Input { Value = -0.025, },
				Shape = Input { Value = FuID { "SurfaceSphereInputs" }, },
				["MtlStdInputs.MaterialID"] = Input { Value = 9, },
				["SurfaceSphereInputs.Radius"] = Input { Value = 0.005, },
				["SurfaceSphereInputs.ObjectID.ObjectID"] = Input { Value = 9, }
			},
			ViewInfo = OperatorInfo { Pos = { 1786.89, 380.101 } },
		},
		Shape3D2 = Shape3D {
			Inputs = {
				["SurfacePlaneInputs.ObjectID.ObjectID"] = Input { Value = 8, },
				["Transform3DOp.Translate.Y"] = Input { Value = 0.025, },
				["Transform3DOp.Translate.Z"] = Input { Value = 0.025, },
				Shape = Input { Value = FuID { "SurfaceSphereInputs" }, },
				["MtlStdInputs.MaterialID"] = Input { Value = 9, },
				["SurfaceSphereInputs.Radius"] = Input { Value = 0.005, },
				["SurfaceSphereInputs.ObjectID.ObjectID"] = Input { Value = 9, }
			},
			ViewInfo = OperatorInfo { Pos = { 1786.89, 413.101 } },
		},
		Background4_1_1 = Background {
			Inputs = {
				EffectMask = Input {
					SourceOp = "Ellipse1_1_2",
					Source = "Mask",
				},
				GlobalOut = Input { Value = 126, },
				Width = Input { Value = 1920, },
				Height = Input { Value = 1080, },
				UseFrameFormatSettings = Input { Value = 1, },
				["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, },
				TopLeftRed = Input { Value = 0.953, },
				TopLeftGreen = Input { Value = 0.631839, },
				TopLeftBlue = Input { Value = 0.631839, },
			},
			ViewInfo = OperatorInfo { Pos = { 1676.89, 347.101 } },
		},
		pMerge4 = pMerge {
			ID = 1103,
			Inputs = {
				Particles1 = Input {
					SourceOp = "pEmitter3_2_2",
					Source = "Output",
				},
				Particles2 = Input {
					SourceOp = "pEmitter3_2_2_1",
					Source = "Output",
				},
			},
			ViewInfo = OperatorInfo { Pos = { 2281.89, 347.101 } },
		},
		Background7 = Background {
			Inputs = {
				EffectMask = Input {
					SourceOp = "Ellipse3",
					Source = "Mask",
				},
				GlobalOut = Input { Value = 126, },
				Width = Input { Value = 1920, },
				Height = Input { Value = 1080, },
				UseFrameFormatSettings = Input { Value = 1, },
				["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, },
				TopLeftRed = Input { Value = 1, },
				TopLeftGreen = Input { Value = 1, },
				TopLeftBlue = Input { Value = 1, },
			},
			ViewInfo = OperatorInfo { Pos = { 3436.89, 347.101 } },
		},
		pEmitter3_2 = pEmitter {
			ID = 1104,
			Inputs = {
				["SphereRgn.Translate.Y"] = Input {
					SourceOp = "pEmitter3_2SphereRgnTranslateY",
					Source = "Value",
				},
				["SphereRgn.Translate.X"] = Input {
					SourceOp = "pEmitter3_2SphereRgnTranslateX",
					Source = "Value",
				},
				["ParticleStyleNGon.NGonType"] = Input { Value = 1, },
				["SphereRgn.Size"] = Input { Value = 0.031, },
				["SphereRgn.Translate.Z"] = Input {
					SourceOp = "pEmitter3_2SphereRgnTranslateZ",
					Source = "Value",
				},
				["ParticleStylePoint.SubPixelRendered"] = Input { Value = 1, },
				Number = Input { Value = 1000, },
				Lifespan = Input { Value = 24, },
				VelocityControls = Input { Value = 1, },
				Style = Input { Value = FuID { "ParticleStyleBlob" }, },
				Region = Input { Value = FuID { "BitmapRgn" }, },
				["BitmapRgn.Bitmap"] = Input {
					SourceOp = "Background4_1_1",
					Source = "Output",
				},
				["ParticleStyle.ColorControls"] = Input { Value = 1, },
				["ParticleStyle.Alpha"] = Input { Value = 0.78, },
				["ParticleStyle.ColorVariance"] = Input { Value = 1, },
				["ParticleStyle.AlphaLow"] = Input { Value = -1, },
				["ParticleStyle.AlphaHigh"] = Input { Value = 1, },
				["ParticleStyle.ColorOverLifeControls"] = Input { Value = 1, },
				["ParticleStyle.ColorOverLife"] = Input {
					Value = Gradient {
						Colors = {
							[0] = { 0.596078431372549, 0.36078431372549, 1, 1 },
							[0.218905472636816] = { 0.988235294117647, 0.341176470588235, 0.945098039215686, 1 },
							[0.462686567164179] = { 0.988235294117647, 0, 0.67843137254902, 1 },
							[0.965174129353234] = { 0, 0, 0, 0.386 }
						}
					},
				},
				["ParticleStyle.SizeControls"] = Input { Value = 1, },
				["ParticleStyle.Size"] = Input { Value = 0.001, },
				["ParticleStyle.SizeOverLife"] = Input {
					SourceOp = "pEmitter3_2SizeOverLife",
					Source = "Value",
				},
				["ParticleStyle.FadeControls"] = Input { Value = 1, },
				["ParticleStyle.FadeOut"] = Input { Value = 0.628, },
				["ParticleStyle.BlurOverLife"] = Input {
					SourceOp = "pEmitter3_2BlurOverLife2D",
					Source = "Value",
				},
			},
			ViewInfo = OperatorInfo { Pos = { 1786.89, 347.101 } },
		},
		pEmitter3_2SphereRgnTranslateY = BezierSpline {
			SplineColor = { Red = 252, Green = 131, Blue = 47 },
			NameSet = true,
			KeyFrames = {
				[-20] = { -0.412091892841954, RH = { -13.3333333333333, -0.412091892841954 } },
				[0] = { -0.5, LH = { -6.66552723245752, -0.58461509981068 }, RH = { 9.33239984512329, -0.381530460107784 } },
				[28] = { 0.197240970001241, LH = { 18.6676001548767, 0.126478936889498 }, RH = { 35.6658998727798, 0.255366925771601 } },
				[51] = { -0.113297356672442, LH = { 43.3341001272202, -0.0849964382660064 }, RH = { 58.6658998727798, -0.141598275078878 } },
				[74] = { 0.0274184744950515, LH = { 66.3342022362994, -0.0339425104441832 }, RH = { 81.3325998783112, 0.0861123723211902 } },
				[96] = { 0.246905769914163, LH = { 88.6674001216888, 0.232595236325238 }, RH = { 103.66589987278, 0.261866782302584 } },
				[119] = { 0.115241896226599, LH = { 111.334308896979, 0.186841757452919 }, RH = { 127.999099850655, 0.0311875961237997 } },
				[146] = { -0.220109273244212, LH = { 137.000900149345, -0.22521724015891 }, RH = { 153.999199867249, -0.215568858208925 } },
				[170] = { 0.144189937361031, LH = { 162.000800132751, 0.0919779404647177 }, RH = { 177.665760554672, 0.194225525036136 } },
				[193] = { 0.0866668912286992, LH = { 185.334317151299, 0.147452619210739 }, RH = { 196.999599933624, 0.0549517005013047 } },
				[205] = { -0.133345739676783, LH = { 201.000400066376, -0.0952014452366431 }, RH = { 211.332462093491, -0.193738604621717 } },
				[224] = { -0.208980960373504, LH = { 217.667300105095, -0.195977682392291 }, RH = { 229.332788696406, -0.219931066171226 } },
				[240] = { -0.13, LH = { 234.667520722314, -0.18848023923532 }, RH = { 245.999399900436, -0.064205774992128 } },
				[258] = { 0.163890274648673, LH = { 252, 0.163890274648673 } }
			}
		},
		pEmitter3_2SphereRgnTranslateX = BezierSpline {
			SplineColor = { Red = 250, Green = 59, Blue = 49 },
			NameSet = true,
			KeyFrames = {
				[-20] = { -0.0199694279116662, RH = { -13.3333333333333, -0.0199694279116662 } },
				[0] = { 0, LH = { -6.66589707422514, -0.0376167619216808 }, RH = { 9.33239984512329, 0.0526642789744456 } },
				[28] = { 0.250902527075812, LH = { 18.667642176328, 0.162711844732766 }, RH = { 35.6658998727798, 0.323345199477321 } },
				[51] = { 0.481949458483754, LH = { 43.33448668607, 0.590838008932768 }, RH = { 58.6658998727798, 0.373055416969616 } },
				[74] = { -0.402527075812274, LH = { 66.3341001272202, -0.320425380423898 }, RH = { 81.3325998783112, -0.481059132270721 } },
				[96] = { 0, LH = { 88.6674001216888, -0.121180551538877 }, RH = { 103.665696378055, 0.126685395417515 } },
				[119] = { 0.34115523465704, LH = { 111.33410012722, 0.271968412700543 }, RH = { 127.998808187565, 0.422371915050226 } },
				[146] = { 0.451263537906137, LH = { 137.000976915256, 0.50349825815453 }, RH = { 153.999199867249, 0.404832279385971 } },
				[170] = { 0.0451263537906137, LH = { 162.000822983636, 0.181835539299556 }, RH = { 177.66589987278, -0.0858869899142418 } },
				[193] = { -0.351985559566787, LH = { 185.33410012722, -0.246426236924589 }, RH = { 196.999320743814, -0.407056144332039 } },
				[205] = { -0.436823104693141, LH = { 201.000493754182, -0.476180071942655 }, RH = { 211.332699894905, -0.37450644682433 } },
				[224] = { -0.0469314079422383, LH = { 217.667702634591, -0.195205719496901 }, RH = { 229.666099905968, 0.0857435146453533 } },
				[241] = { 0.1, LH = { 235.333900094032, 0.150235648985804 }, RH = { 246.666099905968, 0.0497643510141958 } },
				[258] = { -0.15, LH = { 252.333333333333, -0.15 } }
			}
		},
		pEmitter3_2SphereRgnTranslateZ = BezierSpline {
			SplineColor = { Red = 254, Green = 207, Blue = 46 },
			NameSet = true,
			KeyFrames = {
				[0] = { 0, RH = { 9.33333333333333, 0 } },
				[28] = { 0.49, LH = { 18.6676001548767, 0.49 }, RH = { 35.6658998727798, 0.49 } },
				[51] = { 0, LH = { 43.3333333333333, 0 } }
			}
		},
		pEmitter3_2SizeOverLife = LUTBezier {
			KeyColorSplines = {
				[0] = {
					[0] = { 0.5, RH = { 0.333333333333333, 0.5 }, Flags = { Linear = true } },
					[1] = { 0.5, LH = { 0.666666666666667, 0.5 }, Flags = { Linear = true } }
				}
			},
			SplineColor = { Red = 192, Green = 128, Blue = 64 },
		},
		pEmitter3_2BlurOverLife2D = LUTBezier {
			KeyColorSplines = {
				[0] = {
					[0] = { 0.5, RH = { 0.333333333333333, 0.5 }, Flags = { Linear = true } },
					[1] = { 0.5, LH = { 0.666666666666667, 0.5 }, Flags = { Linear = true } }
				}
			},
			SplineColor = { Red = 192, Green = 128, Blue = 64 },
		},
		pFriction2_1 = pFriction {
			ID = 1110,
			Inputs = {
				VelocityFriction = Input { Value = 0.142, },
				SpinFriction = Input { Value = 0.197, },
				Input = Input {
					SourceOp = "pMerge4",
					Source = "Output",
				},
			},
			ViewInfo = OperatorInfo { Pos = { 2171.89, 347.101 } },
		},
		Ellipse3 = EllipseMask {
			Inputs = {
				Filter = Input { Value = FuID { "Fast Gaussian" }, },
				SoftEdge = Input {
					SourceOp = "Ellipse3SoftEdge",
					Source = "Value",
				},
				BorderWidth = Input {
					SourceOp = "Ellipse3BorderWidth",
					Source = "Value",
				},
				Solid = Input { Value = 0, },
				MaskWidth = Input { Value = 1920, },
				MaskHeight = Input { Value = 1080, },
				PixelAspect = Input { Value = { 1, 1 }, },
				ClippingMode = Input { Value = FuID { "None" }, },
				Width = Input { Value = 0.10664362100924, },
				Height = Input { Value = 0.10664362100924, },
			},
			ViewInfo = OperatorInfo { Pos = { 3436.89, 314.101 } },
		},
		Ellipse3SoftEdge = BezierSpline {
			SplineColor = { Red = 234, Green = 243, Blue = 3 },
			NameSet = true,
			KeyFrames = {
				[65] = { 0.0378, RH = { 66, 0.0288666666666667 }, Flags = { Linear = true } },
				[68] = { 0.011, LH = { 67, 0.0199333333333333 }, RH = { 69.3333333333333, 0.00733333333333333 }, Flags = { Linear = true } },
				[72] = { 0, LH = { 70.6666666666667, 0.00366666666666667 }, Flags = { Linear = true } }
			}
		},
		Ellipse3BorderWidth = BezierSpline {
			SplineColor = { Red = 16, Green = 35, Blue = 248 },
			NameSet = true,
			KeyFrames = {
				[65] = { 0.0012, RH = { 66, 0.00116666666666667 }, Flags = { Linear = true } },
				[68] = { 0.0011, LH = { 67, 0.00113333333333333 }, RH = { 69.3333333333333, 0.00173333333333333 }, Flags = { Linear = true } },
				[72] = { 0.003, LH = { 70.6666666666667, 0.00236666666666667 }, RH = { 76.3333333333333, 0.003 }, Flags = { Linear = true } },
				[85] = { 0.003, LH = { 80.6666666666667, 0.003 }, RH = { 86.6666666666667, 0.0021 }, Flags = { Linear = true } },
				[90] = { 0.0003, LH = { 88.3333333333333, 0.0012 }, RH = { 91.3333333333333, 0.0002 }, Flags = { Linear = true } },
				[94] = { 0, LH = { 92.6666666666667, 0.0001 }, Flags = { Linear = true } }
			}
		},
		Ellipse1_1_2 = EllipseMask {
			Inputs = {
				Filter = Input { Value = FuID { "Fast Gaussian" }, },
				MaskWidth = Input { Value = 1920, },
				MaskHeight = Input { Value = 1080, },
				PixelAspect = Input { Value = { 1, 1 }, },
				ClippingMode = Input { Value = FuID { "None" }, },
				Center = Input {
					SourceOp = "Shake1_1_2",
					Source = "Position",
				},
				Width = Input { Value = 0.0173346730699361, },
				Height = Input { Value = 0.016, },
				Angle = Input {
					SourceOp = "Ellipse1_1_2Angle",
					Source = "Value",
				},
			},
			ViewInfo = OperatorInfo { Pos = { 1676.89, 314.101 } },
		},
		Shake1_1_2 = Shake {
			CtrlWZoom = false,
			Inputs = {
				Smoothness = Input { Value = 25, },
			},
		},
		Ellipse1_1_2Angle = BezierSpline {
			SplineColor = { Red = 14, Green = 221, Blue = 144 },
			NameSet = true,
			KeyFrames = {
				[0] = { -4747.9, RH = { 83.6666666666667, -3165.26666666667 }, Flags = { Linear = true } },
				[251] = { 0, LH = { 167.333333333333, -1582.63333333333 }, Flags = { Linear = true } }
			}
		},
		pEmitter3_2_2_1 = pEmitter {
			ID = 1114,
			Inputs = {
				["SphereRgn.Translate.Y"] = Input {
					SourceOp = "pEmitter3_2_2_1SphereRgnTranslateY",
					Source = "Value",
				},
				["SphereRgn.Translate.X"] = Input {
					SourceOp = "pEmitter3_2_2_1SphereRgnTranslateX",
					Source = "Value",
				},
				["ParticleStyleNGon.NGonType"] = Input { Value = 1, },
				["SphereRgn.Size"] = Input { Value = 0.031, },
				["SphereRgn.Translate.Z"] = Input {
					SourceOp = "pEmitter3_2_2_1SphereRgnTranslateZ",
					Source = "Value",
				},
				["ParticleStylePoint.SubPixelRendered"] = Input { Value = 1, },
				Number = Input {
					SourceOp = "pEmitter3_2_2_1Number",
					Source = "Value",
				},
				Lifespan = Input { Value = 39, },
				PositionVariance = Input { Value = 0.001, },
				TemporalDistribution = Input { Value = 1, },
				VelocityControls = Input { Value = 1, },
				Velocity = Input {
					SourceOp = "pEmitter3_2_2_1Velocity",
					Source = "Value",
				},
				VelocityVariance = Input { Value = 0.252, },
				InheritVelocityVariance = Input { Value = 0.291, },
				Angle = Input { Value = -180, },
				Style = Input { Value = FuID { "ParticleStyleBlob" }, },
				Region = Input { Value = FuID { "MeshRegion" }, },
				["MeshRegion.WindingRule"] = Input { Value = FuID { "EvenOdd" }, },
				["MeshRegion.MeshInput"] = Input {
					SourceOp = "Merge3D4",
					Source = "Output",
				},
				["ParticleStyle.ColorControls"] = Input { Value = 1, },
				["ParticleStyle.Alpha"] = Input { Value = 0.78, },
				["ParticleStyle.ColorVariance"] = Input { Value = 1, },
				["ParticleStyle.AlphaLow"] = Input { Value = -1, },
				["ParticleStyle.AlphaHigh"] = Input { Value = 1, },
				["ParticleStyle.ColorOverLifeControls"] = Input { Value = 1, },
				["ParticleStyle.ColorOverLife"] = Input {
					Value = Gradient {
						Colors = {
							[0] = { 0.313046, 0.560031184, 0.811, 1 },
							[0.218905472636816] = { 0.400336, 0.580713344, 0.764, 1 },
							[0.462686567164179] = { 0.287334744, 0.591, 0.110517, 1 },
							[0.965174129353234] = { 0, 0, 0, 0.386 }
						}
					},
				},
				["ParticleStyle.SizeControls"] = Input { Value = 1, },
				["ParticleStyle.Size"] = Input { Value = 0.001, },
				["ParticleStyle.SizeOverLife"] = Input {
					SourceOp = "pEmitter3_2_2_1SizeOverLife",
					Source = "Value",
				},
				["ParticleStyle.FadeControls"] = Input { Value = 1, },
				["ParticleStyle.FadeOut"] = Input { Value = 0.628, },
				["ParticleStyle.BlurOverLife"] = Input {
					SourceOp = "pEmitter3_2_2_1BlurOverLife2D",
					Source = "Value",
				},
			},
			ViewInfo = OperatorInfo { Pos = { 2171.89, 314.101 } },
		},
		pEmitter3_2_2_1SphereRgnTranslateY = BezierSpline {
			SplineColor = { Red = 252, Green = 131, Blue = 47 },
			NameSet = true,
			KeyFrames = {
				[-20] = { -0.412091892841954, RH = { -13.3333333333333, -0.412091892841954 } },
				[0] = { -0.5, LH = { -6.66552723245752, -0.58461509981068 }, RH = { 9.33239984512329, -0.381530460107784 } },
				[28] = { 0.197240970001241, LH = { 18.6676001548767, 0.126478936889498 }, RH = { 41.9985997676848, 0.303384019668855 } },
				[70] = { -0.145246815156196, LH = { 56.0014002323152, -0.0935668771966179 }, RH = { 70.9998999834061, -0.148938239296166 } },
				[73] = { 0.028, LH = { 71.2, 0.03 } }
			}
		},
		pEmitter3_2_2_1SphereRgnTranslateX = BezierSpline {
			SplineColor = { Red = 250, Green = 59, Blue = 49 },
			NameSet = true,
			KeyFrames = {
				[-20] = { -0.0199694279116662, RH = { -13.3333333333333, -0.0199694279116662 } },
				[0] = { 0, LH = { -6.66589707422514, -0.0376167619216808 }, RH = { 9.33239984512329, 0.0526642789744456 } },
				[28] = { 0.250902527075812, LH = { 18.667642176328, 0.162711844732766 }, RH = { 41.9985997676848, 0.383189146243785 } },
				[70] = { 0.45, LH = { 53, 0.382 }, RH = { 72.0679147772735, 0.458271659109095 } },
				[74] = { -0.402527075812274, LH = { 72.6666666666667, -0.402527075812274 } }
			}
		},
		pEmitter3_2_2_1SphereRgnTranslateZ = BezierSpline {
			SplineColor = { Red = 254, Green = 207, Blue = 46 },
			NameSet = true,
			KeyFrames = {
				[0] = { 0, RH = { 9.33333333333333, 0 } },
				[28] = { 0.49, LH = { 19.5343337919386, 0.532328331040308 }, RH = { 50, 0.38 } },
				[70] = { -0.031949458483754, LH = { 63, 0.25 } }
			}
		},
		pEmitter3_2_2_1Number = BezierSpline {
			SplineColor = { Red = 120, Green = 233, Blue = 78 },
			NameSet = true,
			KeyFrames = {
				[0] = { 1000, RH = { 15.3333333333333, 2333.33333333333 }, Flags = { Linear = true } },
				[46] = { 5000, LH = { 30.6666666666667, 3666.66666666667 }, RH = { 52, 3666.66666666667 }, Flags = { Linear = true } },
				[64] = { 1000, LH = { 58, 2333.33333333333 }, RH = { 64.3333333333333, 666.666666666667 }, Flags = { Linear = true } },
				[65] = { 0, LH = { 64.6666666666667, 0 } }
			}
		},
		pEmitter3_2_2_1Velocity = BezierSpline {
			SplineColor = { Red = 194, Green = 246, Blue = 7 },
			NameSet = true,
			KeyFrames = {
				[0] = { 0.2, RH = { 20.3333333333333, 0.133333333333333 }, Flags = { Linear = true } },
				[61] = { 0, LH = { 40.6666666666667, 0.0666666666666667 }, RH = { 62, 0 }, Flags = { Linear = true } },
				[64] = { 0, LH = { 63, 0 }, RH = { 64.3332999944687, -0.00104156248271465 }, Flags = { Linear = true } },
				[65] = { 0.2, LH = { 64.6666666666667, 0.2 } }
			}
		},
		pEmitter3_2_2_1SizeOverLife = LUTBezier {
			KeyColorSplines = {
				[0] = {
					[0] = { 0.5, RH = { 0.333333333333333, 0.5 }, Flags = { Linear = true } },
					[1] = { 0.5, LH = { 0.666666666666667, 0.5 }, Flags = { Linear = true } }
				}
			},
			SplineColor = { Red = 192, Green = 128, Blue = 64 },
		},
		pEmitter3_2_2_1BlurOverLife2D = LUTBezier {
			KeyColorSplines = {
				[0] = {
					[0] = { 0.5, RH = { 0.333333333333333, 0.5 }, Flags = { Linear = true } },
					[1] = { 0.5, LH = { 0.666666666666667, 0.5 }, Flags = { Linear = true } }
				}
			},
			SplineColor = { Red = 192, Green = 128, Blue = 64 },
		},
		pEmitter3_2_2 = pEmitter {
			ID = 1122,
			Inputs = {
				["SphereRgn.Translate.Y"] = Input {
					SourceOp = "pEmitter3_2_2SphereRgnTranslateY",
					Source = "Value",
				},
				["SphereRgn.Translate.X"] = Input {
					SourceOp = "pEmitter3_2_2SphereRgnTranslateX",
					Source = "Value",
				},
				["ParticleStyleNGon.NGonType"] = Input { Value = 1, },
				["SphereRgn.Size"] = Input { Value = 0.031, },
				["SphereRgn.Translate.Z"] = Input {
					SourceOp = "pEmitter3_2_2SphereRgnTranslateZ",
					Source = "Value",
				},
				["ParticleStylePoint.SubPixelRendered"] = Input { Value = 1, },
				Number = Input {
					SourceOp = "pEmitter3_2_2Number",
					Source = "Value",
				},
				Lifespan = Input { Value = 39, },
				TemporalDistribution = Input { Value = 1, },
				VelocityControls = Input { Value = 1, },
				Velocity = Input {
					SourceOp = "pEmitter3_2_2Velocity",
					Source = "Value",
				},
				VelocityVariance = Input { Value = 0.15, },
				InheritVelocityVariance = Input { Value = 0.291, },
				Angle = Input { Value = -180, },
				Style = Input { Value = FuID { "ParticleStyleBlob" }, },
				Region = Input { Value = FuID { "MeshRegion" }, },
				["MeshRegion.WindingRule"] = Input { Value = FuID { "EvenOdd" }, },
				["MeshRegion.MeshInput"] = Input {
					SourceOp = "Merge3D4",
					Source = "Output",
				},
				["ParticleStyle.ColorControls"] = Input { Value = 1, },
				["ParticleStyle.Alpha"] = Input { Value = 0.78, },
				["ParticleStyle.ColorVariance"] = Input { Value = 1, },
				["ParticleStyle.AlphaLow"] = Input { Value = -1, },
				["ParticleStyle.AlphaHigh"] = Input { Value = 1, },
				["ParticleStyle.ColorOverLifeControls"] = Input { Value = 1, },
				["ParticleStyle.ColorOverLife"] = Input {
					Value = Gradient {
						Colors = {
							[0] = { 0.313046, 0.560031184, 0.811, 1 },
							[0.218905472636816] = { 0.400336, 0.580713344, 0.764, 1 },
							[0.462686567164179] = { 0.287334744, 0.591, 0.110517, 1 },
							[0.965174129353234] = { 0, 0, 0, 0.386 }
						}
					},
				},
				["ParticleStyle.SizeControls"] = Input { Value = 1, },
				["ParticleStyle.Size"] = Input { Value = 0.001, },
				["ParticleStyle.SizeOverLife"] = Input {
					SourceOp = "pEmitter3_2_2SizeOverLife",
					Source = "Value",
				},
				["ParticleStyle.FadeControls"] = Input { Value = 1, },
				["ParticleStyle.FadeOut"] = Input { Value = 0.628, },
				["ParticleStyle.BlurOverLife"] = Input {
					SourceOp = "pEmitter3_2_2BlurOverLife2D",
					Source = "Value",
				},
			},
			ViewInfo = OperatorInfo { Pos = { 2173.89, 279.283 } },
		},
		pEmitter3_2_2SphereRgnTranslateY = BezierSpline {
			SplineColor = { Red = 252, Green = 131, Blue = 47 },
			NameSet = true,
			KeyFrames = {
				[-20] = { -0.412091892841954, RH = { -13.3333333333333, -0.412091892841954 } },
				[0] = { -0.5, LH = { -6.66552723245752, -0.58461509981068 }, RH = { 9.33239984512329, -0.381530460107784 } },
				[28] = { 0.197240970001241, LH = { 18.6676001548767, 0.126478936889498 }, RH = { 41.9985997676848, 0.303384019668855 } },
				[70] = { -0.145246815156196, LH = { 56.0014002323152, -0.0935668771966179 }, RH = { 70.9998999834061, -0.148938239296166 } },
				[73] = { 0.028, LH = { 71.2, 0.03 } }
			}
		},
		pEmitter3_2_2SphereRgnTranslateX = BezierSpline {
			SplineColor = { Red = 250, Green = 59, Blue = 49 },
			NameSet = true,
			KeyFrames = {
				[-20] = { -0.0199694279116662, RH = { -13.3333333333333, -0.0199694279116662 } },
				[0] = { 0, LH = { -6.66589707422514, -0.0376167619216808 }, RH = { 9.33239984512329, 0.0526642789744456 } },
				[28] = { 0.250902527075812, LH = { 18.667642176328, 0.162711844732766 }, RH = { 41.9985997676848, 0.383189146243785 } },
				[70] = { 0.45, LH = { 53, 0.382 }, RH = { 72.0679147772735, 0.458271659109095 } },
				[74] = { -0.402527075812274, LH = { 72.6666666666667, -0.402527075812274 } }
			}
		},
		pEmitter3_2_2SphereRgnTranslateZ = BezierSpline {
			SplineColor = { Red = 254, Green = 207, Blue = 46 },
			NameSet = true,
			KeyFrames = {
				[0] = { 0, RH = { 9.33333333333333, 0 } },
				[28] = { 0.49, LH = { 19.5343337919386, 0.532328331040308 }, RH = { 50, 0.38 } },
				[70] = { -0.031949458483754, LH = { 63, 0.25 } }
			}
		},
		pEmitter3_2_2Number = BezierSpline {
			SplineColor = { Red = 120, Green = 233, Blue = 78 },
			NameSet = true,
			KeyFrames = {
				[64] = { 1000, RH = { 64.3333333333333, 666.666666666667 }, Flags = { Linear = true } },
				[65] = { 0, LH = { 64.6666666666667, 0 } }
			}
		},
		pEmitter3_2_2Velocity = BezierSpline {
			SplineColor = { Red = 194, Green = 246, Blue = 7 },
			NameSet = true,
			KeyFrames = {
				[0] = { 0.2, RH = { 20.3333333333333, 0.212 }, Flags = { Linear = true } },
				[61] = { 0.236, LH = { 40.6666666666667, 0.224 }, RH = { 62, 0.157333333333333 }, Flags = { Linear = true } },
				[64] = { 0, LH = { 63, 0.0786666666666667 }, RH = { 64.3332999944687, -0.00104156248271465 }, Flags = { Linear = true } },
				[65] = { 0.2, LH = { 64.6666666666667, 0.2 } }
			}
		},
		pEmitter3_2_2SizeOverLife = LUTBezier {
			KeyColorSplines = {
				[0] = {
					[0] = { 0.5, RH = { 0.333333333333333, 0.5 }, Flags = { Linear = true } },
					[1] = { 0.5, LH = { 0.666666666666667, 0.5 }, Flags = { Linear = true } }
				}
			},
			SplineColor = { Red = 192, Green = 128, Blue = 64 },
		},
		pEmitter3_2_2BlurOverLife2D = LUTBezier {
			KeyColorSplines = {
				[0] = {
					[0] = { 0.5, RH = { 0.333333333333333, 0.5 }, Flags = { Linear = true } },
					[1] = { 0.5, LH = { 0.666666666666667, 0.5 }, Flags = { Linear = true } }
				}
			},
			SplineColor = { Red = 192, Green = 128, Blue = 64 },
		}
	}
}

Boris, die P6KPro hat all das was Dir bei P4K fehlt. Vergiss daher die P6KPro!

Du hast keine ausreichende Berechtigung, um die Dateianhänge dieses Beitrags anzusehen.




roki100
Beiträge: 7379

Re: Blackmagic Fusion. Zeig deine Kunst! :)

Beitrag von roki100 » Sa 06 Mär, 2021 20:04

Boris, die P6KPro hat all das was Dir bei P4K fehlt. Vergiss daher die P6KPro!




roki100
Beiträge: 7379

Re: Blackmagic Fusion. Zeig deine Kunst! :)

Beitrag von roki100 » So 06 Jun, 2021 16:44

bin noch dabei:
Bildschirmfoto 2021-06-06 um 16.37.58.png

Naja DaVinci Fusion ist nicht einmal abgestürzt, gut, dafür ist es aber sehe sehr langsam.... wer damals (als die Rechner noch so mindestens 10x langsamer waren) mit Eyeon noch gearbeitet hat, müsste eigentlich die Leistungunterschiede bemerkt haben?
Boris, die P6KPro hat all das was Dir bei P4K fehlt. Vergiss daher die P6KPro!

Du hast keine ausreichende Berechtigung, um die Dateianhänge dieses Beitrags anzusehen.




roki100
Beiträge: 7379

Re: Blackmagic Fusion. Zeig deine Kunst! :)

Beitrag von roki100 » So 06 Jun, 2021 23:24

Boris, die P6KPro hat all das was Dir bei P4K fehlt. Vergiss daher die P6KPro!




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concatenation 2 OLYMPIC GAME

Die olympischen Spiele als großes bewegtes Puzzle, bei dem man sich die Teilchen passend zuschneiden kann -- genug Geduld vorausgesetzt...